Xanthe Jonquil

Female Cleric leader of human faction. An elderly human lady, frail and stooping but still projecting an air of confidence. She wears her long grey hair in a ponytail.

Description:

Medium humanoid (human), neutral good
Armour Class 10
Hit Points 11 (2d8 + 2) Speed 30 ft.

STR DEX CON INT WIS CHA
5 (-3) 10 (+0) 10 (+0) 10 (+0) 16 (+3) 14 (+2)

Saving Throws Wis +5, Cha +4
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Orc
Challenge 1/2 (100 XP)

Spellcasting

Xanthe is a 3rd level spellcaster that uses Wisdom as her spellcasting ability (spell save DC13, +5 to hit with spell attacks). Xanthe has the following spells prepared from the cleric spell list:

Cantrips (at will): light, mending, spare the dead
1st level (4 slots): bless, create or destroy water, cure wounds, detect poison and disease, purify food and drink
2nd level (2 slots): calm emotions, lesser restoration, prayer of healing

Disciple of Life. (PHB60) Xanthe’s healing spells are more effective by 2 + spell level.

Actions

Unarmed. Melee Weapon Attack: -1 to hit, reach 5ft., one target. Hit: 1 bludgeoning damage.

Preserve Life. (PHB60) Xanthe can Channel Divinity to restore hit points.
As an action, you present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level. Choose any creatures within 30 feet of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can’t use this feature on an undead or a construct.

Equipment and treasure

Ragged clothes, holy symbol amulet (PHB151).

Bio:

Xanthe Jonquil, an elderly human cleric, is the kindly leader of the human clique of prisoners.

Mannerisms. She fidgets with her holy symbol.

Interaction Traits. She is polite, well-spoken, confident and always calm. She is prone to giving unwanted advice to the point of nagging.

Xanthe Jonquil

Thea Greger's Grotto Swordcane_Lal